WORLD
The Afterworld
A world shaped by the memories and feelings of the dead—complete with blue skies and a sun. Its people keep shops, share drinks, and live quiet days in imitation of the lives they once had.
The Mirror of Samsara
At the heart of this world stood the Mirror of Samsara, which sends souls onward into new life. Now the Mirror lies shattered, its shards scattered across the land. Those who gather them, it is said, are granted Blessings—powers beyond the ordinary.
What Drifts Ashore
Places, too, die when they are forgotten—and drift into this world. A primeval forest erased by development, a mined-out cavern, a tower that outlived its duty. They become dungeons where monsters dwell, and where Records—writings from the world of the living—lie quietly waiting.
You do not yet know what that kindness means.
SYSTEM
- Emotion System
- The events of the journey—a treasure found, an ally in danger, a blow struck at your partner—stir each character's emotions, and the states of Joy, Anger, Sadness, and Fear are reflected in their stats and expressions. Emotion is not a command you use. It is weather that arrives as you play.
- Sharp Eye
- One of the Blessings granted by the Mirror's shards. Enemy weaknesses and traits are revealed step by step as you fight.
- Weaknesses & Loadouts
- Enemies have physical affinities (slashing, piercing, striking), elemental affinities (flame, water, wind, earth, light, darkness), and creature types. Everyone can equip every weapon and armor—so swapping gear to match the foe is the key to victory.
- Journey with Your Partner
- At key moments of the story, your partner walks beside you—patching you up, cheering you on, and occasionally throwing a well-aimed stone. Back home, conversations and gifts slowly deepen the bond between you.
- Difficulty Options
- Alongside the standard Normal Mode, a Story Mode eases the battles so you can focus on the tale.
PLACES ON THE ROAD
The Wavering Woods
A primeval forest erased by development, now wrapped in endless mist. The journey begins here—and a talking black cat has made it home.
The Crimson Cavern
A mined-out cavern where the heat of lava lingers. In its deepest chamber, a demon of flame lies in wait.
The Tower of Wailing Winds
A watchtower that outlived its duty. At the top of its crumbling spiral stair, a spirit of the wind stands alone.
And further down the road—places yet unseen.